A gathering of roleplayers dedicated to playing some of the most dangerous and downtrodden figures in Azeroth.Founded by Bobbi Valentino and Hatter, and brought alive by so many criminal plyers and guilds, this community is dedicated to bringing together criminalRP characters and create more engaging, immersive roleplay scenarios.If you need any help or have any questions please feel free to reach out in game or via Discord.

Bobbi Valentino & Mad Hatter

Item no.1
Rare compact flintlock-style firearm.

Claimed by Guild of Thieves

Value 20g 80s 25c

Item no.2
The Tideswell Compass

Claimed by The Eastwall Curs

Value 62g 30s 15c

Item no.3
The Snitches Head

Claimed by Guild of Thieves

Value 60g 00s 00c

Item no.1
Rare compact flintlock-style firearm.

Claimed by Guild of Thieves

He was said to carry, hidden beneath his coat, a compact flintlock relic—ancient, rare, and heavy with forgotten intent. Its grip, curved like a predator’s talon and bound in blood-red leather, whispered of cruelty. The barrel and frame gleamed faintly with Titansteel, a cold shimmer like moonlight on a blade. Six Dragon’s Eye gems burned faintly along the sides, while a single Azerite crystal pulsed at its core, as though the weapon itself breathed with a malevolent will.Though its mechanism had long fallen silent, the firearm radiated an unsettling weight, as if it remembered violence. Whispers spread that in the right hands it would fetch not just gold, but blood—drawing the greedy and the damned alike.It was said the man sheltered in a cramped apartment above a barber’s shop, his presence betrayed when he was seen clutching a cruel ‘cut-throat’ blade, its edge glinting with a hunger of its own.That night, as he made his way toward the Pig & Whistle, the shadows shifted. Two worgen hunters, immense and merciless, began their pursuit. Kynis and Grim of the Guild of Thieves trailed him like wolves scenting wounded prey.They found him cornered in a local shop. He barely had time to gasp before their claws were on him—his scream strangled beneath a hand that reeked of fur and blood. They did not spill his lifeblood. They did not need to. The flintlock was theirs, wrenched from his grasp as though it had always belonged to them.When dawn broke, the man was gone. Some claim he fled the City. Others swear he never left the building at all. No one even knew his name and we can never be sure he will ever be seen again.

Item no.2
The Tideswell Compass

Claimed by The Eastwall Curs

Not long ago, disaster clawed its way into Bobbi Valentino’s life. He was ambushed—stripped not only of gold, but of bloodline and legacy. The Tideswell Compass was torn from him, an heirloom said to have been touched by the tides themselves. To the unknowing eye, it might appear a sailor’s trinket. But in truth, it was a relic of Kul Tiran power, forged from volatile Azerite, shaped by ancestral hands, and infused with the weight of a people’s history. Its worth could drown entire districts in gold, but its true value was far more dangerous: heritage, command, and prestige bound in one artifact.Then came the whispers. The compass had surfaced again, not in a collector’s vault nor a noble’s coffer, but in the grimy hands of a fisherman—a dwarf known only as John Boots. He lived alone in a rotting shack by the Storm’s gates, stinking of fish guts and river rot. Some said he found the compass inside the belly of a monstrous catch pulled from the canals, as though the waters themselves had tried to rid themselves of the cursed thing.John was no saint. A drunkard, quick with his fists and quicker to spill blood in a brawl, he made enemies as easily as he made wagers. His name reached the wrong ears.In the smoke-stained corners of The Shady Lady Tavern, Eledia Raven of the Guild of Thieves and Eileen Leach of the Curs approached him, their intentions thinly veiled. But the tavern’s cutthroat regulars closed ranks around John, snarling like dogs protecting a carcass. The thieves were thrown out, their work unfinished.But unfinished work festers.John found himself lured into quiet conversation with Thalric Vance, a guardsman whose uniform was hidden from sight. As they spoke in hushed tones, a single shot cracked through the night air. Vortem Jenkins had been waiting in the shadows of the rooftops, his musket’s smoke curling like a death shroud. The bullet struck John squarely between the eyes, silencing his laughter and killing him instantly.The Tideswell Compass was plucked from his lifeless hand, claimed by Vance.Now, has the heirloom once more been lost to the dark web of betrayal and greed, or has it been stored in the evidence locker of the guardsmen? Some say the Compass brings ruin to all who hold it. Others whisper that it chooses its bearer, dragging them into the tide’s embrace when their time comes.Will the Tideswell Compass ever be seen again? Or has it sunk too deep into blood and shadow to ever return?UpdateRumour has it that Eledia Raven and Eileen Leach somehow got their hands on the Tideswell Compass and handed it back to Bobbi Valentino. They were both paid handsomely for the returning the compass back to it's rightul owner.

Item no.3
The Snitch's head

Claimed by Guild of Thieves

Bobbi Valentino had issued word of a female human who he needed ‘taking care of’. she was said to have fire-red hair, a slim build, wore dark clothing, and carried two swords attached to either side of her waist. Her name, Chloe Blake.There had been rumours from others that she was hanging around many known areas, buildings, and businesses to eavesdrop on members of the underworld. She had then been seen inside the buildings of guards and military units, where she was overheard repeating conversations.Each night she travelled outside the City of Stormwind carrying a mysterious box. The box was filled with coin she had made from working with the guards.She had to be found, and she had to be stopped.Information was then shared about Chloe Blake visiting Westbrook Garrison when leaving Stormwind. On the road just outside where the Garrion was located was where Chloe met her end.Chloe Blake’s end was not a death—it was an execution. The chase had been hopeless from the start, Lisette hounding her like a predator scenting blood. The elf’s daggers ripped through the air, burying themselves into the flanks of Chloe’s horse. The beast shrieked in agony before crumpling to the ground, crushing Chloe beneath its thrashing weight. Bones cracked. Breath tore from her lungs.Chloe barely had time to crawl free before Lisette was on her, a towering shadow of malice. The elf slammed down on Chloe’s chest, pinning her to the dirt like an insect. Words came, taunting and cruel, but they were nothing compared to what followed. Lisette tilted Chloe’s head back, almost tenderly, before ramming her Stilletto upward with vicious force. The blade split jaw from skull, punching through palate and into the brain. Chloe’s eyes bulged wide, her last sound a wet, gargling rattle as her limbs spasmed helplessly.Lisette twisted the blade before yanking it free, savoring the gush of blood that sprayed across her face. Then came the butchery. She knelt beside the twitching corpse and sawed through sinew and spine with methodical precision, tearing Chloe’s head from her shoulders as if ripping fruit from a stem.When it was done, she held the head aloft, strands of hair dripping crimson down her arm, and smiled at the empty stare. Without a shred of hesitation, she stuffed the trophy into her sack, the weight of it slapping wetly against her side.Lisette vanished into the black embrace of the forest, leaving Chloe’s ruined carcass behind—headless, broken, and forgotten, food for the worms.

Item no.2
The Tideswell Compass

Claimed by The Eastwall Curs

Does your guild belong on this wall?
Please reach out to Bobbi Valentino in-game or via Discord.

The Blue Recluse Tavern

Home Office of Bobbi Valentino & Hatter

All violence is strictly forbidden, and the offender will be removed from the tavern, willingly or not. Rank does not matter in this regard.The tavern serves as a sanctuary—past crimes, bounties, or grudges are to be left at the door.Any attempt to claim a bounty, settle a score, or bring outside conflicts inside will be met with forceful removal.All weapons must be kept holstered, if drawn, you are on your own!Magic is permitted but must not be used for harm, coercion, or disruption within the tavern.Respect the privacy of all guests—no prying into another’s past unless they offer it willingly.The tavern manager's word is final. Arguing or trying to dodge the rules will not be tolerated.

Those seeking sanctuary must abide by the rules; protection is only granted so long as they remain respectful and do not endanger others.Betrayal of the sanctuary, whether by informing outside forces or causing harm within, will be met with permanent exile—or worse.Deals may be made at your own risk. The Blue Recluse is not responsible for any outcomes.Guild and inter-guild meetings are welcome. Extra security and VIP table service are available upon request.Should you or you guild be banished, you will be added to the Black Book, where you shall no longer be granted access to the hub.